Processing Pong

Eyebeam Fellow Aaron Meyers and students at the drop-in program began a two-week coding endeavor to create the classic Pong game in Processing.  Using the logic & coding language learned in previous weeks, students created the fundamental elements of the game, including the pong ball, velocity, and bouncing.  Other game-mode features like gravity, pull, and interaction with a user's mouse defined the interactive possibilities that Processing has to offer. Next week, we'll be continuing work with the Pong game by creating more interactive elements.

There's only one week left! Be sure to check out the amazing finale to this month's workshop into the free, open source programming language Processing next Thursday at 4pm. and also check out some screenshots from today's work!



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