Bryan Ma

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Eyebeam CV
2015FResident
S

Bryan Ma is a designer and developer. Drawing from his background in commercial videogame production and his studies in interaction design, humanities, and philosophy, his work investigates procedural aesthetics, playful systems, critical/speculative interactions, and the phenomena of digital representation. He currently teaches graduate and undergraduate courses on experimental interfaces and code literacy at Parsons School of Design.

Bryan joins Eyebeam working in collaboration with Brendan Byrne.